Experience

I am well versed in 16x and higher 32x textures as a result of my four years of asset creation experience.
I am very familiar with texture mapping, object sprites, block textures and 3D models.



I also have a great eye for details and colors, and have work with a lot of different art-styles. I am an excellent candidate for this position as I have become very familiar with all industry-standard software such as Blockbench, Aseprite and Photoshop.


I have had the privilege of collaborating with individuals and marketplace teams, primarily with YouTuber System Zee and Team Tinkrew, which has provided me with opportunities to enhance my communication skills and work effectively in diverse production teams.

As a result, I have developed a level of comfort in fast-paced environments, where I can efficiently manage and implement assets into projects while ensuring their cohesiveness and maintaining a high standard of quality.


Portfolio

Below is more of my work. I have a lot of assets that I am not allowed to show here, because of contracts. For this reason I have included some older models as well.